Concept Direction
As Creative Director for the exhibition's media experiences, I led the creative vision and development of immersive projection mapping and sound design that supported the exhibition's interpretive goals. I collaborated closely with curators, exhibit designers, composer Justin Peterson, and sound designer Ryan Grostefon to translate archaeological research into engaging multisensory experiences. From concept development through installation, I guided the creative direction for projection mapping, environmental storytelling, and auditory experiences, ensuring every media element worked together to enhance the visitor journey while remaining historically authentic and seamlessly integrated with the exhibition environment.
The exhibition featured two projection mapping installations that established distinct moments within the visitor journey. The first welcomed visitors into a mysterious, fog-filled forest, using layered translucent fabric, shifting light, and subtle animation to create the sensation of moving through an ancient woodland. The restrained visual language encouraged exploration and reflection while introducing the exhibition's themes.
Projection Mapping Installation